the reason why they don't override the values in the inspector is because its easier to change values in your inspector and more time consuming to keep changing them in your code. when building your game it DOES keep the values from the inspector for the game. May 22, 2015 · 2. Open scene material_test_scene.unity 3. Play scene 4. Press the Space Bar to create and assign a material to the cubes - Notice that apparently only the Albedo is assigned properly 5. Select one of the cubes in the scene view 6. Expand the Material inspector - Note how the cubes get updated with highlights

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    Submission failed. For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

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    Unity Tutorials. Inspector Attributes. Using the Multiline Attribute, we can define exactly how tall the text field should be in the Inspector, or we can decide not to, in which This attribute will force Unity to serialize supported type, even if it's private. However, it does not support properties and static fields.

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